This is a placeholder post — replace with the real update. As of this week, all five chapters plus the outro are finished, playable start to finish. What's left from here is polish, not production: bug sweeps, difficulty tuning, and getting the Steam side of things in order.
It's a strange milestone to sit with. The town's been under construction, in one form or another, for a long time — and now it's just... there. Finished. The next few months are about making sure it runs well and reaches the people who'd want to walk through it.
Next up: difficulty modes, a DEBUG title fix, and getting the demo build ready for Next Fest in October.